List of bugs in Perfectly Standard Elevator

This is a list of all known issues in Perfectly Standard Elevator, seperated from classes 0 to 6.

Class 0
"Class 0" is a class for bugs that are extremely minor and will probably not affect gameplay. Probably won't be fixed unless there's not really anything else to do, or if someone on the elevator team wants it crushed.

Class 1
"Class 1" is for bugs that are very minor and might affect gameplay slightly. They may be fixed eventually.

Small Abandonment Inconvenience
Difficulty for fixing: Extreme

This is a purely visual bug that occurs whenever players are teleported with abandonment, as they may see transparent parts turn more opaque a little since a very brief duplication of the map is done to prevent the map from flickering out for a slight bit. There's likely no way to fix it.

Class 2
"Class 2" is for bugs that are minor and affect gameplay a little. They'll likely get fixed if there's not any bugs that are worse.

Class 3
"Class 3" is for bugs that is a little in the middle, and impact gameplay quite a bit. Will be fixed unless there's anything more important than crushing bugs like this.

There Can Only Be One
Difficulty for fixing: Moderate

When there's a player abandoned on the Donation Machine floor and the elevator lands on it, the abandoned donation machine stops working. This is strictly due to the way that the machine is programmed, and will be fixed soon.

Noob Ghost Ball Disappearing at the end of Darkness

lucky this bug only happens on a small chance, if this always happens it would land in mid class 4, Sometimes at the end of Darkness the Ball will go away even if you get it in the elevator, Juke is not working on PSE at all anymore, so the chance of this getting fixed is minimal.

Class 4
"Class 4" is for the bugs that mess up gameplay a lot. They are to be fixed pretty fast, since there's nothing worse than a very buggy Perfectly Standard Elevator. That or the bug is forgotten, but hopefully not as I shudder at the thought a little.

Class 5
"Class 5" is for the REALLY bad bugs. They are to be fixed FAST. They often mess up gameplay a whole lot. They are considered the top tier, until a little extra class shows up..

Class 6
"Class 6" is primarily for the bugs that are so horrible that they just break the entire game. If one is discovered, they must be fixed immediately.